About this project
Hungry Chupacabras (Mobile and Web Game) the Original Story!
It all started on a holiday, my son Ricardo was out of school and I brought him to my ofﬁce. As soon as he arrived he got together with Germán (aka Cucul), our illustrator and cartoonist. They spent all day drawing and inventing. Ricardo wouldn’t let Cucul work, so after multiple reprimands, he came to me with a great idea to create a game. This game is about Bluddy, a hungry chupacabras in search of food (he feeds blood). He is allergic to the sun, as the vampires, and can only search for blood during the night, when he goes everywhere, from houses to farms and ﬁnds different animals. He steals some of their blood to survive. Bluddy doesn’t know his arch enemy and creator, Chemo Jones is looking for him to trap him. Bluddy goes through multiple stages trying to get animals to suck their blood, but with great gentleness so they don’t scream. If they make moise Chemo Jones can’t will him. If the animals make loud noises Chemo Jones appears with a ShotGun and shoots Bluddy. Our chupacabras has to evade the bullets to keep his life.
All the action occurs during the night; as the sun rises Bluddy burns and dies. The player has to develop the ability to acquire special movements to make the game easier. For example, a straw for quicker blood sucking, an armor to resist Chemo’s bullets and sun block to protect himself from the sun. The player will ﬁnd secret tables and hidden tokes to make the game even more interesting.
The Hungry Chupacabras Game is going to be divided in two phases. After the completion of each phase we will regularly make updated adding more stages and fun.
In order to complete the phases of the game we have to hire programmers and artists to create each world, stage and animation. We need to further explore the worlds to make new and better stages.
We need to come up with $25,000.00 to make the First Phase of Ricardo’s game a reality.
Phase 1: First World with 7 stages.
Phase 2: Second and Third Worlds and Mini Games
Be on the look out for Phase 3, as we unveil many surprises coming your way.
About the Director Enrique A. Völckers Nin
I have worked for the last couple of years as Creative Director and Entrepreneur. I am the President of Tercer Piso, Inc., a small creative group dedicated to providing creative work for productions and digital media for companies in the public and private sectors. Tercer Piso’s performance is focused on creative stories custom-made for all media types, such as games, short ﬁlms and applications for smartphones and tablets.
We started back in 2005 at Cataño, Puerto Rico, where our company name was born, since we were established on the third ﬂoor (Tercer Piso is Third Floor in Spanish) of our old friend Pepe Lara’s photographic studio. Tercer Piso developed into a digital solution company for enterprises and individuals. As President and Creative Director I have always been up to date with new technology to serve the best and latest options to our clients, focused on doing what it takes to reach our goals. I am a landscape and creative photography lover, as well as an apple junkie. I have worked in multiple projects through my professional carrier, from arts and advertising for Casa de los Tapes (local record sales company) to multimedia campaigns for Chrysler, M&M’s and political candidates. At the present we are in a reinvention process concentrated on digital technology, driving my dreams and aspirations to the digital world.